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Rainbow Shooter's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Sound effects | #7 | 2.535 | 3.000 |
Deliciousness | #8 | 3.043 | 3.600 |
Music | #8 | 2.704 | 3.200 |
Overall | #8 | 2.801 | 3.314 |
Game design | #10 | 2.535 | 3.000 |
Respect of the limitations | #10 | 3.888 | 4.600 |
Game play | #11 | 2.535 | 3.000 |
Graphics | #13 | 2.366 | 2.800 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Software used
Unity
Team Members
GateGuy, FinalAngel661, ProbablyK, Asc
Cookies Eaten
8, but I was gonna eat them anyway
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Comments
Interesting your game! It has great potential to continue to develop. I liked the idea of changing the color of the shot and the cube, but I would leave either one or the other, the two more switching mechanics of the mouse movement makes it a bit confusing. It's very punitive, but with a little gauge it can get even better. Congratulations! if you can evaluate my game too. It's BOSSMOJI. Hug!
I like it. Nice use of the dissolve shader on the boss.
Thanks I wanted to make it look like it went invisible while moving but I couldn't add movement.