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A jam submission

Asmodeus Com HelkruView game page

Puzzle Platformer
Submitted by Ivan Andrei — 6 hours, 27 minutes before the deadline
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Asmodeus Com Helkru's itch.io page

Results

CriteriaRankScore*Raw Score
Presentation#263.2273.857
Concept#312.9883.571
Overall#352.8393.393
Enjoyment#392.1512.571
Use of the Limitation#422.9883.571

Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members
1

Software used
Unity and Aseprite

Cookies eaten
7

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Comments

Submitted(+1)

Great audiovisual presentation. Only texts color could be in a little more distinctive from the background color.
As for the mechanics dash ability was super cool, but second ability - wall jump was that unpredictable, that I couldnt beat the game.

Submitted(+1)

Great audiovisual presentation. Only texts color could be in a little more distinctive from the background color.
As for the mechanics dash ability was super cool, but second ability - wall jump was that unpredictable, that I couldnt beat the game.

Submitted(+1)

the music and art set the game up perfect. HELL YEAHHHH!!!

Submitted(+1)

good game i liked the music art and atmosphere of  the game , but the controls are hard  

Submitted(+1)

I like the particle physics when you die. If you can share that code with me, it would be awesome. 

Developer(+1)

I only used the Unity Particle System. I made the particles collide by enabling collision and gave them initial force in a random direction.

Submitted(+1)

awesome. thanks for the reply. 

Submitted(+1)

In my eyes you nailed the hellish atmosphere. That´s hell alright. The visual, the gameplay and the soundtrack was very consistent to your vision. One tip, avoid dead-ends. Other than that, congratulations on making everything by yourself Ivan. 

Submitted(+1)

I think the concept of this game was really  nice, though I got stuck a lot. If it was meant to be tricky and rage inducing, then you nailed it! Though I think some puzzles should've been more clear on what to do. One I figured out by spamming F and purely out of luck, but I might've been blind to something obvious. Also this is just a nit pick, but I think the "restart" button shouldn't be so close to the "dash" button or "use item" button, at least for me it made me accidentally restart, a lot. I really dig the idea of the game though, and the music really set the theme!

Developer(+1)

I'm sorry for the inconsistencies. I didn't have time to let someone test it first and the controls felt good for me because, obviously, I designed them. Though I have to admit they are poorly made, next time I'll think of something better.

If I had someone to test my game, I probably would've explained the gameplay mechanics and puzzles better

Hope you liked it!

Submitted(+2)

Cool art and really nice music! I noticed that the tracks switch up when one is finished so that's a cool touch.  I think the left dash and right dash button could have been consolidated into just one button that dashes you in the direction you're facing to make it simpler for the player to control.