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il fantasma's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Art | #16 | 3.608 | 3.857 |
Presentation | #30 | 3.207 | 3.429 |
Use of the Limitation | #39 | 3.742 | 4.000 |
Overall | #45 | 3.020 | 3.229 |
Gameplay | #46 | 2.806 | 3.000 |
Audio | #66 | 1.737 | 1.857 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Lorenzo Botti (mathik) and Franchino
Software used
Godot, Aseprite
Cookies eaten
5.5
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Comments
Very cool game! Very fast too, I must have been going a thousand miles per hour!
Thankfully the parkour wasn't too difficult for that to be a problem.
It's a shame you didn't have time for a boss stage... but look at the bright side! It gives you something to do for the post-jam update!
Really cool game! The graphics were calming and, even though it was only a small thing, the camera smoothing felt really natural and nice to use. I'm not sure if I disabled something, but some music and sounds effects would really make this game pop, and the movement felt a bit fast. Other than that, great entry! It really has great potential with all the features included, well done!
I played this with my mom and it was absolutely pathetic. The awful controls got the best of us, gameplay 1/10, Art was amazing, would play again
Almost forgot, did you check the "this file will be played in the browser" box in the html upload? This way it would run on the itch.io page (and more people would play, for sure).
Really loved your game! The sprites are terrific---in a good sense!---and the mechanics are very clever and well presented. Some audio would round the game (although I understand that the time limitation is not easy to overcome).
As a constructive critic, I think the movement of the player could be a bit better if it was a bit slower, or at least a bit slower when you start to move.
PD: The boss fight was promising ;)