Very cool idea! I wish the jumping had been more satisfying, but I think with some finessing of the engine, and the addition of "moves" you have a really cool game!
Play game
Mini Jam 52 - Summit's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Use of the Limitation | #10 | 4.273 | 4.273 |
Overall | #29 | 3.309 | 3.309 |
Gameplay | #32 | 3.182 | 3.182 |
Presentation | #34 | 3.091 | 3.091 |
Art | #35 | 3.273 | 3.273 |
Audio | #39 | 2.727 | 2.727 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
k3nzngtn
Software used
Godot
Cookies eaten
Not one
Comments
Very addictive. Just frustrating enough to make you want to try again and again. Fun game!
Loved it! (despite the fact I'm terrible at it lol, took me a while to get some scores)
I really liked the artstyle, simple and clean and it's actually pretty fun and addicting, wonderful job <3
I do like the simplicity of this project.
A couple jump, few controls, and you have a little game that will make you keep trying a few times to get a higher score! And once you understand when to jump right, you can fit a few more spins than you'd expect into one try. I managed to get a high score of 350 from it!
I wasn't sure about the size of the sprites at the beginning, but fitting the whole slope into the screen gives some good sizing and contains the game rather well, I gotta say. I guess it's because like this you're less reacting to what comes up and more planning what you're gonna do when you get to a point of the slope.
The few tunes that play are also very nice and c64-ish, and it has that arcade "just try and try again to see how good you can get at it" feel that I can appreciate.
Overall, I like it!
Hi, thank you. I consider 350 currently as the max. score one can get, so congrats. ๐๐
I initially planned to have a longer track, with the camera following the player, but scrapped that due to time constraints. In the end I'm quite happy with it, for the reasons you mentioned. ๐
I grew up with the C64, so I wanted to get some of that nostalgia in. ๐
Loved the rolling dialogue and use of different colors. Couldn't get a score higher than 250, but it was good fun!
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