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A jam submission

Rome RushView game page

Submitted by FishInTheBox — 1 hour, 36 minutes before the deadline
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Rome Rush's itch.io page

Results

CriteriaRankScore*Raw Score
Audio#44.0004.000
Presentation#64.1254.125
Gameplay#63.3753.375
Overall#63.6503.650
Use of the Limitation#83.7503.750
Art#163.0003.000

Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members
Advait Jagannathan

Software used
Unity2D

Cookies eaten
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Comments

Submitted

Pretty neat game! The camera is a bit too zoomed in but I've got a soft spot for top-down shooters. The music was also great. Excellent work!

Submitted(+1)

A very funny interpretation of the limitation, good introduction and well presented. In summary, I liked it :) As a suggestion (seeing that you are extending the game) maybe an evasive or defensive area move could work.

Developer

Hey, I'm glad you enjoyed! I am not quite following with the suggestion, do you mean a move that dashes the player forward or shields itself in a certain radius, or another weapon like a shotgun?  If so then those sound like really good ideas that I could try to implement, Thanks!

Submitted

Could be a weapon that shoots in every direction (maybe just dashing rivals away, or killing them in a certain radius), with a relatively large cooldown. Or could be also a shield (some immune time, maybe?). In this way the player would gain some time when vegetables are about to take you. But these are just suggestions, of course ^^

Developer

Those are really good ideas!  I'm pretty new to coding so it may be difficult to implement but I can try my best to make at least one of those a reality.  Thanks for the advice!

Submitted

This was actually really fun, the sound effects are hillarious :D I also like how fast paced it is, though it does feel bad when you are near a spawner and an enemy spawns in you, so i kept hugging the wall on the bottom in the end, i like how you tried to encourage going somewhere with the Powerups tho.
Weirdly enough just the second enemy gave the game a lot more depth, i should have made one aswell ^^'
I played for quite some time trying to beat my highscore, ended up on 1100.

Great submission!

Developer

Thanks for the really detailed comment and Im glad you enjoyed :D haha I did that same thing of going straight down when playing I probably could've hindered that by making the map bigger but oh well.  Thank you for playing and amazing job on your game as well. 

Submitted

Very silly! I love the narrative, and I laughed at the Rome/Caesar puns. Delicious humor! Gameplay wasn't bad, solid take on the top-down wave-shooter. I wasn't playing with a mouse, but a touchpad, so I couldn't enjoy the gameplay fully.

Developer(+1)

Thank you!  I will also be adding the phrase "Delicious humor" to my regular vocabulary.  I probably should have made the game a little easier for circumstances like that, my bad.  Glad you enjoyed it. 

Submitted

In three days, it's hard to account for all possibility 💪