Play game
Save the Ocean's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #16 | 2.887 | 3.333 |
Presentation | #18 | 3.175 | 3.667 |
Overall | #21 | 2.815 | 3.250 |
Art | #23 | 2.887 | 3.333 |
Gameplay | #28 | 2.309 | 2.667 |
Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Jordan Luke Morris (Mister Morris)
Software used
Unity
Cookies eaten
None but a lot of candies
Leave a comment
Log in with itch.io to leave a comment.
Comments
I love the colors you chose and how you used them! The light blue accent was used in all the right places. Very cute and creative, my favorite art so far.
Small and simple concept, but still fun to play around with for a bit.
It felt like it was moving to slow, especially pulling up grabbed objects.
A restart button for the current level would have been really nice. I was stuck in several Levels knowing that I could not get the remaining trash but had to wait out the remaining time.
The smiling little trash cans got a smile out of me when I first saw them^^
Neat. I liked how health and time became more balanced importance-wise in later levels, as well as how there were subtle patterns and priorities to learn. I would've liked tighter hitboxes and a restart command. Sprite-wise the fish are transparent in areas and I think you could've benefited from using pixel snap to avoid different resolution pixels (e.g. when moving the boat).