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A jam submission

Civilization ClickerView game page

Submitted by DuvelJin — 14 hours, 22 minutes before the deadline
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Civilization Clicker's itch.io page

Results

CriteriaRankScore*Raw Score
Presentation#572.3332.857
Concept#592.4493.000
Overall#612.0702.536
Use of the Limitation#621.8662.286
Enjoyment#621.6332.000

Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members
1

Software used
HTML5

Use of the limitation
Nothing lasts forever like food, resources

Cookies eaten
1

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Comments

Submitted

Cool take on the clicker and simulation genre. Really interesting. 
I'd prefer to have more instructions for what does what rather than figure out by failing a bunch of times. And also some simulation-like unlocks, like you can't have a farm without a house, or can't make a castle without having 10 houses and 20 farms or Gold resources reaching 100, something along those lines. 
But for a quick jam game, this is pretty neat. Would love to play a full version of this.

Submitted

Definitely a quick one to beat, would love to see this idea fleshed out more after the jam is over though! I enjoy a clicker game and I can't think of any that are in this kind of setting already. 

Submitted

I found the concept quite interesting, kind of a mix between a city builder and an idle clicker. My main suggestion would be to make the winning condition a bit harder. Right now you can build the castle almost right away, but if it required resources only obtainable through upgraded buildings, it would prolong the gameplay and make the goal more satisfying. I also really liked the minimalistic approach, it actually reminded me of a text/button-only city builder browser game I used to play as a kid! :)

Submitted

Very quick game - I obtain a castle super easily. But the concept is nice and I have to admit I like games that only utilise UI.