Pretty good game for 3 days. Nice UI, audio design and visuals like shadows. Different level designs, enemy types and maybe some pathfinding for enemies could be good. Projectiles we shoot in narrow coridors are stucking. And also try to make your page's game window size to auto. Becouse when I got to game page I needed to scale it down. Pretty good work! nice experience.
Play game
WIZARD: From the Top's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #4 | 4.273 | 4.273 |
Overall | #8 | 3.477 | 3.477 |
Enjoyment | #17 | 3.273 | 3.273 |
Use of the Limitation | #20 | 3.182 | 3.182 |
Concept | #23 | 3.182 | 3.182 |
Ranked from 22 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
https://neilblythe.itch.io/ https://ozzyispainting.itch.io/
Software used
Godot 4.3, Aseprite, jsfxr
Use of the limitation
Visually and narratively, its a top down game where you decend the levels of a cave
Cookies eaten
Chocolate, Aloe drink, Tangfastics(Haribo)
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