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A jam submission

WIZARD: From the TopView game page

Submitted by Neil, ozzyispainting — 7 hours, 31 minutes before the deadline
Rated by 17 people so far
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WIZARD: From the Top's itch.io page

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Team members
https://neilblythe.itch.io/ https://ozzyispainting.itch.io/

Software used
Godot 4.3, Aseprite, jsfxr

Use of the limitation
Visually and narratively, its a top down game where you decend the levels of a cave

Cookies eaten
Chocolate, Aloe drink, Tangfastics(Haribo)

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Comments

Submitted(+2)

Really fun concept, walking animation is so bouncy and cool, nice touch! But lacks a little bit more of gameplay, sadly

Developer

Thank you for the kind words! In fact, Neil our programmer is working on a patch for this for after the results are out taking into consideration the feedbacks, so I appreciate you leaving a comment about it! <3

Submitted(+2)

pretty good experience just annoyed about the fact that you have to go to exact tile to collect the coins and once stepping on lock it automatically unlocks, i lost a lot of coins coz of that it should have an option like press e to enter like other games generally have

Submitted(+2)

WIZARD DEVS UNIT!

No seriously, this was a fun game. The pixel art is awesome, and programming felt really tight. Nice work! 5/5 for me

Developer

Thank you for such the kind words! May us go forth and spread the word of the wizard 🫡🫡🫡

Submitted(+2)

incredible art, honestly amazing. The gameplay could've used a bit more work though. 

Developer

Thank you very much for your feedback! :D I was wondering if you could be more specific on the gameplay needing more work?, just so we can look into it and learn for future games c:

Submitted(+2)

i think the orb shooting by itself takes away from the action, since the player is a bit more passive. and having only one enemy type (there is the bigger one but he does the same thing as the smaller ones) and weapon type, makes the game a little repetitive. (I did only make it to floor 9, so if there was anything after that I missed I do apologize.)

Developer

Ah wonderful! I appreciate your elaboration c: And no I think you have seen all the enemies there is atm by round 9 just due to the nature of the time constraints on the jam, but this is valuable still! Thank you so much for taking the time to feedback :D

Submitted(+2)

Interesting game!
I died at floor 7th ( T-T ) Are the floors infinite?

Developer(+1)

Hi! Thank you very much :D Yep the floors are infinite with increasing difficulty as the rounds progress c: The floors are randomized also (between an existing 3 we have made thus far).

Submitted(+2)

nice game