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Mini Jam 168 - Retro's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Use of the Limitation | #2 | 3.600 | 3.600 |
Concept | #7 | 3.300 | 3.300 |
Overall | #12 | 2.975 | 2.975 |
Enjoyment | #15 | 2.700 | 2.700 |
Presentation | #23 | 2.300 | 2.300 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Sharkounet
Software used
Godot
Use of the limitation
by inverting the rule in a very known game
Cookies eaten
none
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Comments
Nice use of the limitation, The snake is creepy and it becomes quickly nervewraking ahah. I liked it
Nice twist and use of limitation! Not really an issue but throughout the game I was wondering what the goal was. Was it a good-guy bad-guy reversal and I'm trying to get the snake to eat itself, or just get a high score? So I had to test it for myself and eventually discovered it was the latter. Good work though, solid game.
You definitely surprised me about which character I was controlling in the beginning. Interesting idea; I loved the ai trying to cut me off sometimes
Cool use of the limitation. I think the snake starts off a little slow at the start so maybe add to its speed at the beginning to add some more tension. Overall like the way you flipped a classic game
Actually super fun, I figured playing snake would be a bit boring but this spin to it was really refreshing!
Great game!
Impressive implementation of the AI for 3 days work, although I was slightly disappointed when I managed to get the snake to crash and it just swapped it's head with its tail and kept going.
Yeah I agree with this. If you keep working on it, would recommend having some benefit if you make it so the snake runs into itself
Great implementation of the limitation!