Play game
CARDMAN : Store Story's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #22 | 2.875 | 2.875 |
Concept | #26 | 3.125 | 3.125 |
Use of the Limitation | #28 | 2.375 | 2.375 |
Overall | #28 | 2.688 | 2.688 |
Enjoyment | #32 | 2.375 | 2.375 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Fruit Soil
Software used
Construct 3 to create game logic and Pixel studio for graphic
Use of the limitation
Through the story and the addition of cards as a game mechanic to help you progress
Cookies eaten
I ate half a can of Kazinaks, 2 croissants and cottage cheese casserole.
Leave a comment
Log in with itch.io to leave a comment.
Comments
A little confusing at first however the idea is interesting. Definitely needs some cleaning up of the mechanics and visual.
I had a solid time playing! I believe I ran into an issue where it was not clear to me how to use more than 1 inventory slot, or otherwise was unable to, so I had to spend the whole game walking 1 item at a time to the bay. It also felt a bit like I didn't really need any of the cards as long as I played tactically, but I did use the block one on some of my first tries. Over-all, it is a neat concept, if in need of a few tweaks.
So, first of all I couldn't understand what to do, and the instructions are really long so I decided not to read them. But when I got in to the game, I was also really lost of what to do, and I got arrested like 3 times without me knowing what I did wrong. Try to make a more understandable game with less instructions next time. The visuals are good though :)