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Oh no, Froblins!'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall | #4 | 4.115 | 4.115 |
Use of the Limitation | #5 | 4.231 | 4.231 |
Presentation | #5 | 4.308 | 4.308 |
Concept | #5 | 4.154 | 4.154 |
Enjoyment | #8 | 3.769 | 3.769 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Ferraz, BmoGreen
Software used
Godot, Aseprite, Logic Pro
Use of the limitation
The player can only carry 2 items at the same time
Cookies eaten
69
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Comments
Fire!
Great game! I love the idea of actually being able to carry only two items at a time without a backpack, and the execution was marvellous: not only are the sprite and animations cute, but the music is a banger too!
On a sidenote, I don’t really want to kill froblins. I want to hug them. I want to be frogged.
this is super cute and fun!!! I agree with the comments about controls being hard to use, but I loved this little character and his movement was 10/10. nice work!!
Great job! Really enjoyed your game and the artwork
This game was fun. The control were a little difficult given that q and e are kinda hard to press while moving, but other than that the game felt great. Keep up the great work!
After some playtesting we experienced the same. We've decided to keep working on it for a while to so we appreciate the feedback <3
Love the name, love the gameplay. Q and E are a little hard to use when running away from the Froblins. The UI also believes your hands are empty when progressing to the next area when you have items equipped. The shield also felt rather useless as it wasn't hard to not be hit by the enemies.
I can't really say much else other than I really like it! I could see this being fully adapted into a Turnip Boy Commits Tax Evasion. This is a real promising gold mine of a game you have here!
Thank you <3! We really appreciate the feedback. The issue with the UI will be resolved, and we do need to remap some of the inputs. Turnip Boy is great, that's a huge compliment
This is really cool concept! I had the same idea of picking up two items and using those, but I think you executed on the idea better than I did. The enemies are a bit difficult at first, if they push you into a wall or corner, there's not much you can do. However, once I got the hang of it, it was really fun! Dual wielding swords was super cool, and the boomerang felt amazing. It's very satisfying to use. I would love to see a full version of something like this, I'd be a full time boomerang main.
Thank you for the feedback! Yes, there are some problems concerning the player "hurt state". We will continue the development of the game in the future, so stay tuned!
very good! i liked being able to pick up stuff with either hand and how everything looked
in the end, i took the pacifist route, stopped killing and got to the end 🕊️
experienced a small bug, sometimes the hero's body can disappear after taking a few hits
Thank you for playing the game and for reporting the bug!
this was very fun and has fantastic artwork
Thank you! We truly appreciate it. First time submitting any kind of pixelart so very happy to hear those words <3