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Squid Game's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Use of the Limitation | #38 | 2.739 | 3.000 |
Presentation | #44 | 2.373 | 2.600 |
Enjoyment | #48 | 2.191 | 2.400 |
Overall | #49 | 2.373 | 2.600 |
Concept | #51 | 2.191 | 2.400 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
smb, jmw
Software used
godot 4
Use of the limitation
two player characters that must be controlled simultaneously
Cookies eaten
too many
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Comments
The artwork is adorable in this one. Could use some variety in furniture sprites but other than that it is very nice.
I tried to play the game but the shoot button seems to do nothing (just a damage sound) so I don't understand what was going on ^^'
Controling the two characters was hard because the camera was focusing on only one of them sadly.
With some improvement the game could become quite good!
I'm afraid I couldn't get very far in this.😓Trigger buttons didn't work on the controller so I had to use the keyboard. Taking a hit sends you back a long way, and unfortunately I wasn't dextrous enough with double keyboard controls to overcome that. I did find (what I think is) the photocopier by scouting ahead with Pinkguy alone, but that knowledge didn't help much.
A more zoomed-out camera would have helped a lot, I think? There even seemed to be some kind of off-screen time display that I could only catch glimpses of.