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Rogue of the sea's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Use of the Limitation | #52 | 3.357 | 4.333 |
Presentation | #53 | 2.969 | 3.833 |
Overall | #55 | 3.034 | 3.917 |
Enjoyment | #59 | 2.840 | 3.667 |
Concept | #68 | 2.969 | 3.833 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Luis Mora, codeman38 for the font license.
Software used
Godot
Use of the limitation
I made the "on a grid" the core of the game.
Cookies eaten
Sadly, zero
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Comments
Dang this was a ton of fun! I spent WAY too long playing it! Really simple but fun and easy to pick up and play! I think it can be a little annoying to find the proper distance from your boat to where you wanna go, but I understand it's like that so you can upgrade the amount of tiles you travel. Still, lots of fun!
The game loop is a simple one, I was worried about people find it annoying but I see some people enjoying. Eventually I will release a "fixed" version because, after some time playing it I find the "max" movement annoying. So, I need to rethink that mechanic, maybe adding some GUI so you can see whether that move is going to lead you to a game over or not.
Thanks for playing
Really enjoyed this. Oddly compelling and relaxed. Nice risk/reward/explore loop. Good use of the theme and limitations. I'd like to have found more things when exploring, but appreciate there's only 72 hours! Would benefit from some sound, maybe ambient seascapes and ui sfx? Nice to not be in a dungeon!
When I was developing the game, I was a little worried that people won't get the game loop. I'm glad you did.
I was thinking about adding sfx. But first I will improve the graphics because currently is not a "nice to see" game. Thanks for playing ^^
This is a really nice looking game, really captures the classic rogue-like feel. Good, relaxing fun. Well done on this one!
Oh wow, I'm glad you enjoy it, thanks for playing it.
Very good game, had fun playing it :)
I really appreciate it ^^. Thanks for playing
I really enjoyed playing this game, but I ended up getting so much gold from ONE island that it caused integer overflow, and i also ran into some issues where I couldn't interact with tiles on the far left side, meaning sometimes I was just stuck in an area or couldn't reach an island
OMG, I wonder how much time you've been playing to actually have negative amounts. The label is capturing the mouse input so you cannot click behind. This is a bug I found when I broke the game too.
Being honest, I don't know whether fix this bug or rebuild it from scratch.
i actually didn't play that long, I just found a really good strategy where I would upgrade mostly the amount of supplies I get and then once I could get like 300 supplies just on the first level i would go around the perimeter until I found the next stage, and travel the perimeter over and over until i got to a super far stage that gave me a ton of coins
the amount the prices go up does not correspond to the amount of gold you can get which meant it got to a point where i could raid like one city and have enough gold to buy like 20 upgrades