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A jam submission

Tropical TakedownView game page

A strategic shoot em' up involving islands and ships!
Submitted by EchoGameCreations — 7 hours, 22 minutes before the deadline
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Tropical Takedown's itch.io page

Results

CriteriaRankScore*Raw Score
Concept#363.5453.545
Enjoyment#393.1823.182
Overall#413.2503.250
Presentation#433.1823.182
Use of the Limitation#653.0913.091

Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members
Programming and In-Engine-Work - Echo (EchoGameCreations) // Art Direction and Pixel Art - Jan250605 // Soundtrack by Sean / Lord Mung

Software used
Unity/Visual Studio, Aseprite, FL Studio

Use of the limitation
The main mechanic is switching between the four islands on the grid, resulting in a limited range of movement.

Cookies eaten
A few crackers, but not that much. It was also just during the time frame, not while actively developing. Hope that helps! - Echo

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Comments

Submitted(+1)

A really fun shmup! And I'm honestly pretty surprised by how fleshed out and complete it is considering it was made in just a few days. Especially with multiple difficulty levels and everything. This is really good!

Developer(+1)

Maaan I love to hear that you enjoyed it!! As you said it's always my goal to create something that feels like a "complete package" of sorts, and even though this game is far from perfect I'm very proud of it myself. Thanks a ton for playing and sharing your opinion! :D

Submitted(+1)

Nice, fast-paced experience. The pixel-art looks good! In the beginning I was overwhelmed (left/right/soot/shield - already too much for the Tiger ;-)) But then I spotted a certain pattern and "cheated" my way to victory ;-) But hey, defending is a serious task - if you are successful, everyone is happy, and nobody asks :-D

I once also implemented a Space Invaders clone - it is one of two examples for my programmable game console. Maybe you want to give it a try?

https://humane-tiger.itch.io/robo-8

Developer(+1)

Hahaha yeah the management-thingy between the different islands was one of the main ideas to make it a bit more challanging. But as you said it's unfortunately very easy to cheat, but hey, It's a jam game after all. I will definitely check out your projects later, thanks a ton for your feedback and for sharing your experience :) Maybe I'll even release a few updates in the next couple of weeks to fix some of the issues, so stay tuned ^^

Submitted(+1)

this was a very enjoyable space invaders but with boat -- great concept and well executed 

Developer

Hey thanks a ton! It’s amazing to hear that you had fun - that arcade-like style was exactly what we tried to accomplish :)

Submitted(+1)

Pretty fun game, I played all three levels and i really like how the game makes you prioritize different cannons. God game design is about giving the player interesting choices and I feel like you did that very well. My only bit of feedback is that the 1st two difficulties are a bit to easy once you've cleared out the initial enemy ships. (this is because the next set of enemies will only spawn from one side so you can kind of just spam the the cannon). I think special credit has to be given for making the cannon shooting feel so fun. The game is good presentation wise, I always understood what i was looking at. The sounds and soundtrack were also well done.  Overall, I had a good time! Thank you for sharing your game.

Developer

Thanks so much, It’s so cool to hear that the concept really worked out for you :)  Yeah as you said the difficulty gets a bit too low after some time which is definitely a result of to little playtesting. But thanks again for the very nice feedback, means a lot to me :D

Submitted(+1)

A very nice little game with a fun concept and an entertaining music ! I did all three levels and I had fun! I was a bit sad to see that the score calculation does not work, but I had a lot of fun. The game might be a little easy when there is only one island left, but I think other people already said so. Maybe giving a bonus score the more island the player keeps alive?
Overall, very good job, loved the game :)

Developer(+1)

Wooow that's super nice to hear!! Like you said a few other people already pointed out that the score calculation gets a little messed up at times. But I’ll definitely learned out of the difficulty balancing problems with this game and will consider it next time! Thanks again for playing and for your feedback :)

Submitted(+1)

Cool arcade game! Had fun playing it, could be cool to add some upgrades for the islands. Still very nice 

Developer(+1)

Thanks a lot, hearing that you enjoyed it really means a lot to me :D We were actually considering stuff like a real progression system like you suggested but it was basically impossible to realize due to the very small time frame.

Submitted(+1)

Really nice concept, but i think if there would have been some kind of cooldown to shoot it would be a bit harder. Because i tried to save all my island but when there was only on left i just spammed space. But still a very nice Game!

Developer

I‘m so happy that you took your time to play the game and enjoyed it! I was actually considering implementing a cooldown system, but couldn’t really get it to work the way I wanted to in time. But hey, another of those things I’ll definitely add once I should continue the project :)

Submitted(+1)

Pretty fun. I managed to beat both the medium and hard difficulty, but for some reason my score shows as 0 :(


I enjoyed the gameplay though. The concept is cool and those ship sprites are neat. Good job!

Developer(+1)

Thanks a ton for playing, really means a lot to me :) Sorry for the bug though, I don’t really know why this happened as I never encountered it during playtesting, but I’ll take a look if I should continue working on the project.  And good job with beating all the difficulties, I found them petty tough myself!

(+1)

was having fun doing the soundtrack for the game :)

Developer(+1)

And it turned out absolutely amazing! :)

Submitted (1 edit) (+1)

Really liked the premises of the game and played it for some time. Notieced that even in full screen (HTML) I didn't see everything and had scroll bars. And the first time I played, I only got 4 enemies and then nothing happened while the countdown continued. Would like to see it evolved though, like the idea! :)

Developer

Yeah, there are apparently some random glitches and bugs that appeared for multiple people, sorry about that. But thanks a lot for the feedback, it’s so great to hear that you had fun with the game, and maybe I’ll even continue working on it later :)