Very nice! I wasn't expecting the mushroom collection minigame and it was very funny. I love the management aspect and turn-based game! A well-done game with a cool concept and great execution :) Well played!
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MiniJam 134_Islands's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall | #2 | 4.112 | 4.112 |
Concept | #2 | 4.289 | 4.289 |
Enjoyment | #6 | 3.895 | 3.895 |
Presentation | #9 | 4.132 | 4.132 |
Use of the Limitation | #14 | 4.132 | 4.132 |
Ranked from 38 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
one
Software used
Unity3d, Aseprite, Notion
Use of the limitation
the game is a turn based Rogue-like played on a grid of squares in a sea of islands
Cookies eaten
a million lol
Comments
That was a very fun game with cool minigames to keep having fun. Great Job
Amazing entry with a fun gameplay loop and lots of content for a 3 day jam! I wasn't expecting minigames for the resources gathering/crafting, that's a lot of ideas to develop. I could see this evolving into a full game!
Really nice game. I could definitely see this being fleshed out into a full release. It's already really well polished for the short amount of time we had.
This is REALLY cool! I was absolutely not expecting turnbased strategy elements and something quite so fleshed out from a game made in only a few days! This is really impressive and I'm absolutely gonna have to come back and play this one more! Great sprites, gameplay, and music!
Love the mechanics and mini-games for resource extraction! Great job! Special respect for the gamepad support!
Cool game! I feel the game could have been explained a bit more, but you did perfect on the grid limitation, doing the same things we did, tilemap, enemy and players move on grid!
Really great game, nice idea, well performed and really polished, and the mini game was a brilliant touch! Must come back to play more - Well done!
wow this was incredible! clearly alot of work was put into this! even the minigame was cool. You must of put alot of work into data perseverance. Great job! I do have two small complaints, one is that there should be a wait button for turned based games like this, or a way to end the turn early (unless I missed it) and it was odd that one of the skull pirate ships I could destroy but another I couldn't after 2 turns of firing at it. Otherwise, clearly amazing work!
Thanks for the feed back -- yea the no "end turn early" was a choice that I am not sure that I liked . If it was the bigger ship [well 3 mast instead of 2] with a red skull, that was the "boss" ship. it just slowly walks you down one space at a time -- does a lot of damage -- and has alot of HP. prob should add some kind of messaging that '"hey this thing is coming after you"
Even though the idea for the minigame is great the implementation of it is a bit rough. Other than that little thing, the game is really good overall.
Well executed!
Loved it. The graphics are amazing, good use of limitation, fun mechanics, overall a great time!
This one is really really good. Starting with the visuals, they look great. The sound is also excellent and adds a good bit to game feel. The mechanics themselves are really engrossing. I just keep replaying it. Well done. Def one of the highlights of the jam for me.
This game is excellent, easy to play, and feels like there are a lot of strategies to use to beat the game, I really liked it :)
I had great fun playing this! I love how the music goes faster when you have to grab the mushrooms. Great work!
I loved the game! Super original and fun, truly excelent. Props!! :D
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