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Waning Spirits's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #5 | 4.200 | 4.200 |
Presentation | #8 | 4.300 | 4.300 |
Overall | #18 | 3.750 | 3.750 |
Concept | #31 | 3.800 | 3.800 |
Use of the Limitation | #108 | 2.700 | 2.700 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Adora Gamage, Adrian Mazano, Audrey Engel, Austin Melio, Carmen Varela, Cassidy Coates, Cathryn Bryant, Jessia Balanay, Kendall Kelly
Software used
Unity
Use of the limitation
There is a 10 second time limit to serve a customer once they come in
Cookies eaten
A few :)
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Comments
That was really cool and fun! The game's concept was very clever, and the police officer added a lot of enjoyment to the gameplay. The visuals were stunning and impressive, and the gameplay was well executed. We were pleasantly surprised by the variety of cocktails and are still trying to find all five endings! :D
Congratulations on creating such an amazing game! It was a fantastic effort by all team members. You guys are incredible!
The Badcats /ᐠ。‸。ᐟ\
Thanks so much!! Glad you are enjoying ^.^
nice vibe classic relaxing music and brewing some drinks had a crap ton laid out on the table so I could serve as fast as possible good game. That is a large team of people great job.
Extremely fun game, had a blast figuring out combinations. Being raided was a nice touch to not get too cluttered with random drinks, overall a fantastic idea for a game!
I have to admit I played this one a lot longer than I planned. It was very fun. I enjoyed discovering new recipes. The music fit so well too. The game felt very finished. Good job!
Well done on all fronts, well executed and a good idea at the core, combined with good art and music. Good job!
It got a nice feel to it, prohibition but magical!
I also only skimmed through the tutorial, I wanted to know how to play, the backstory would have been more fitting in an (optional) intro.
Very beautiful game, with gameplay that seems simple but has a bit more depth than what is visible at first glance. My only problem is the "tutorial", which is just a wall of text with the information drowned by lore. I started reading, got frustrated by not finding what I was looking for, and left after the second paragraph. I tried something similar in my entry to be honest, but I did two things to make it more palatable in my opinion: I kept it relatively short, and I highlighted the important point that were related to gameplay so players who don't want to read can still grab the essential information (it's not perfect by any means though.)
Anyway, I know I rambled more about a tiny negative point than the good things, but I do think you did a fantastic job!