Play game
Moon Munch Monster's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #30 | 3.800 | 3.800 |
Overall | #59 | 3.275 | 3.275 |
Enjoyment | #73 | 3.100 | 3.100 |
Concept | #73 | 3.300 | 3.300 |
Use of the Limitation | #90 | 2.900 | 2.900 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
M. Mattingly: everything
Software used
Godot, Aseprite, FamiTracker, and Audacity
Use of the limitation
Every ten seconds the player re-charges their warp, or increases their multiplier. Spaceships have a chance of spawning from planets every ten seconds, and moons self-destruct after ten seconds.
Cookies eaten
No cookies, but chocolates were definitely consumed.
Leave a comment
Log in with itch.io to leave a comment.
Comments
That was a blast! I reached 12325!
really liked the music too
I dig the aesthetic and pixel art. Was a bit confused on how to play.
Cool idea and implementation of the limitation!
I would have added more enemies with different types of attacks (they didn’t appear frequently enough for me)
I like the style. How did you do the 'flickering' pixel style in Godot? By shader?
The monster is cute, I only wished it had a move animation. :)
I enjoyed the game.
Thank you! I didn't use any shaders, everything is just really tiny, (the monster being 16x16 pixels,) and I set the window scaling to "viewport", scaled the window up to about four times it's size, which creates that flickering style!
In retrospect a movement animation would have been a good idea, yeah.
I like the concept especially the slightly edible spaceships. I got around 2000 point just by eating them. Never ate a moon though.
Smooth gameplay. New concept. Nice work. I scored 225.