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Clowndemonium's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #24 | 3.888 | 4.600 |
Concept | #50 | 3.550 | 4.200 |
Overall | #60 | 3.254 | 3.850 |
Use of the Limitation | #91 | 2.874 | 3.400 |
Enjoyment | #112 | 2.704 | 3.200 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
6
Software used
blender, unreal, audacity, soundtrap photoshop
Use of the limitation
the candle needs to be shot at least every 10 seconds
Cookies eaten
8
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Comments
very well down visual on your project. the enemies are pretty easy to dodge for the most part I ended up killing my self with firing to many stars out and one came back around and got me at least it looked like that was what killed me.
Top notch art, amazing from the first screen to the last. I liked the gameplay idea, a tad less the way it was implemented (the character is too slow and it's hard to see where you shoot) but overall it was still a good experience. Good job!
Amazing visuals and sound. Aiming was counterintuitive but it added to the challenge. I love the theme as well. Great work all around!
Neat idea. The visuals were nice.
Sometimes an enemy would spawn right on top of me though so some sort of indicator would be nice. Overall, I think that was a unique idea and good use of the limitation.