Play game
GalacticDetective's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #40 | 2.828 | 4.000 |
Use of the Limitation | #41 | 2.828 | 4.000 |
Concept | #43 | 2.828 | 4.000 |
Overall | #47 | 2.593 | 3.667 |
Enjoyment | #57 | 1.886 | 2.667 |
Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
1.Kosciach(me), 2.Ksacu(my friend) 3.K4MUS(my friend)
Software used
Unity, Visual Studio code, Audacity, LMMs, Gimp, Pixilart
Use of the limitation
Everytime spaceship sends a signal code is generated, each symbol in code is represented by specific sound. So by playing the message these sounds will create a rhythm that player must use to decode the message and choose correct action.
Cookies eaten
Like a ton
Leave a comment
Log in with itch.io to leave a comment.
Comments
Loved the visuals! I also always ended up with the same signal rythm that's maybe something you could improve. But really loved the art, set up and controlls.
I love the concept. It had a signal simulator/voices of the void vibe to it (without the scary factor).
It was hard for me to decide if it was an alien or satelite because you cant look in the book after putting in the signal. Is it intentional that I always get the same rhythm (drum - high - drum...)?
Good job!
The rhytm is random so there is a chance it could be the same sometimes, it happend to me and my friends few times