I really like the visuals of going down through layers of fossils and different minerals and rocks. It makes for an interesting look. I did find the character movement to be very distracting as it was not smooth at all. That should be the part the feels and looks the best compared to everything else. It was also strange that the game just starts, you hit something because you even have a chance to start inputting and are immediately in easy mode until you relaunch the game. Haha. Some fun ideas that could be polished into something really cool.
Play game
Burrow Race's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Use of the Limitation | #178 | 1.643 | 3.000 |
Overall | #207 | 1.187 | 2.167 |
Concept | #210 | 1.095 | 2.000 |
Presentation | #212 | 1.095 | 2.000 |
Enjoyment | #213 | 0.913 | 1.667 |
Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Our 5 people team: Juan Camacho ( Programming & Tech Art) https://www.linkedin.com/in/juan-pablo-camacho-pati%C3%B1o-5b354a176/ // Jhon Meyer ( Art) // Cesar Muñoz ( Game Designer, Tech Art & QA) https://www.linkedin.com/in/cesar-mu%C3%B1oz-6a56a6258/ // Abhiyankar Shakti (Programming) https://www.linkedin.com/in/abhiyankar-shakti-43743923b/ // Cynthia Crespo ( Music, Sound Design and Fmod implementation) https://www.linkedin.com/in/cynthia-crespo-856442228/
Software used
Unity, Photoshop, Reaper and Fmod for Audio
Use of the limitation
We made a game without a ground. An Endless runner who's character is falling all the time.
Cookies eaten
Actually none, but I ate a bit of icecream instead
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