The browser version does this game a huge disservice. Nice game, I do think it needs more work, but a lot of the foundations are there.
Hope to see more from this team soon.
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Celestial Escape's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #12 | 3.341 | 3.571 |
Concept | #28 | 2.940 | 3.143 |
Overall | #30 | 2.840 | 3.036 |
Use of the Limitation | #46 | 2.405 | 2.571 |
Presentation | #47 | 2.673 | 2.857 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
5 team members, UnderUrBedz - (Game/Sound/Level Design - Team Leader) CrokAkahane - (Lead Programmer/Level Designer) Liz - (Artist) Brett- (Programmer/ParticleEffect Maker) Yuliya- (Programmer)UnderUrBedz - (Game/Sound/Level Design - Team Leader) CrokAkahane - (Lead Programmer/Level Designer) Liz - (Artist) Brett- (Programmer/ParticleEffect Maker) Yuliya- (Programmer)
Software used
Unity 2021.3.10f1
Use of the limitation
we were going to have even the bullets collide with themselves, so they can die as they travel, or have mobs kill them based on hp. We are not very experienced and ran out of time so we made it just enemies, mobs, items, players can die.
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