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A jam submission

Ghost GameView game page

My first attempt at a 3D game... Was busy this weekend, but joined a Jam anyway lmao
Submitted by billyp673 — 23 hours, 31 minutes before the deadline
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Play proof of concept

Ghost Game's itch.io page

Results

CriteriaRankScore*Raw Score
Use of the Limitation#832.8323.167
Concept#932.9813.333
Overall#932.8323.167
Presentation#962.8323.167
Enjoyment#972.6833.000

Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members
https://twitch.tv/billyp673

Software used
Godot

Use of the limitation
I made the main mechanic of the game, shooting a shotgun

Cookies eaten
0

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Comments

Submitted

Checked this out on a tip. This is actually pretty cool. I like the vibe of the low-res presentation and static.

Submitted

had a nice old school 3d look to it was not 100% sure what the goal was I was just running around pushing around objects then started shooting them till I ran out of ammo.

Submitted

Cute concept. I'm on the fence about whether or not a tutorial is necessary - it didn't take me long to figure out what I was supposed to be doing after wandering around for a bit. I'm a sucker for low poly graphics so I was a fan of this game. Short, sweet, simple but satisfying concept.

Submitted

I think you should get a picture It helps make people click on the game..

Submitted

I think you should get a picture It helps make people click on the game..

Submitted

You should 100% put a screenshot on your page, it'll help people see what your game is about before they play it

That being said, this was awesome! I love the effect you put on the 3d and the prop hunt gameplay is pretty fun with how you implemented the static. I do think the hitboxes can be a little buggy, which makes it feel like I'm not using a shotgun when I fire at point blank and miss. Furniture has a chance of clipping outside of walls, which obviously can make it so you accidentally ruin the chances of winning. Those are the only issues I ran into however, great job!