Pretty cool. The strategy I used is to bait the enemy to shoot upward by timing your jump so you have time to get passed them. Also, the length of you paint attack seems too long as it is impossible to jump over the paint after (unless you angle it down), so maybe decreasing the length would work better. Enemies themselves are well done though, good work!
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Super Paint Boy's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Use of the Limitation | #321 | 1.500 | 3.000 |
Concept | #343 | 1.750 | 3.500 |
Overall | #356 | 1.438 | 2.875 |
Enjoyment | #362 | 1.250 | 2.500 |
Presentation | #363 | 1.250 | 2.500 |
Ranked from 2 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
alove1999
Software used
Godot
Use of the limitation
The paint the character throws (point and click with mouse button) is lethal to everyone including you and can block progression if used too much!
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