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FrogMate's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Use of the Limitation | #113 | 3.000 | 3.000 |
Concept | #121 | 3.143 | 3.143 |
Overall | #126 | 2.929 | 2.929 |
Presentation | #130 | 3.000 | 3.000 |
Enjoyment | #151 | 2.571 | 2.571 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
I was the only one working on the game
Software used
Construct 3
Use of the limitation
The player must have eaten at least one fly and be next to their mate at the end of a 30 seconds timer
Cookies eaten
0, sadly
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Comments
Played and rated! If you have time, please rate my game too.
i actually haven’t made it past day 2, and even that took several attempts
the tutorial level on the title screen doesn’t really introduce the concept very well. it took a long time for me to realize that my mouse was controlling both the direction and strength of the jump, but after figuring that out, it again took several tries to realize that the goal was to be near a specific frog when the timer expired; the title screen had me thinking it was just to reach them at all, and it was rather confusing when that was insufficient.
I really like this take on charged frog jumps, works well and the aesthetics are real nice :)
The mechanic is nice and the presentation is funny ! Good job !
The jumping mechanic is really fun, solid game
The (tuba/french horn?) music absolutely works as frog music. 10/10 would hop again. The game mechanic is fun. Liked everything about it.