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Dream Sense's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #27 | 3.418 | 3.625 |
Concept | #43 | 3.418 | 3.625 |
Overall | #50 | 3.270 | 3.469 |
Use of the Limitation | #55 | 3.182 | 3.375 |
Presentation | #69 | 3.064 | 3.250 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Caterpillar Games
Software used
PICO-8
Use of the limitation
Enemies are randomized so you can't simply memorize their positions. Monsters also have randomized sprites so they will look different each playthrough
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Comments
this is awesome good ff job. the whole game feels rly good and it's a rly interesting mechanic
Oh damn, once you get into it this is a REALLY fun mechanic. Reminds me of the lens of truth from Zelda or the listen mechanic in last of us. Trading awareness for mechanical abilities is such an interesting place to play and you pulled it over very well.
One small note: the description says x/z but I was only able to work with left/right mouse (which feels much better to me anyways)
Very fun gameplay! I feel like it had just the right amount of challenge. I also really liked the concept overall. Great work!
This was fun. I really enjoyed the retro-PC-esque boot sequence at the beginning, that was a nice bit of flavor.
^v^ McStebb
Great idea
Really cool game!