The movement is pretty hard. But when ever I made a successful move, it instantly looked familiar, natural and almost elegant. It's a really unique idea - well done.
Play game
Cyber Escape's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Concept | #6 | 4.154 | 4.154 |
Enjoyment | #10 | 3.885 | 3.885 |
Presentation | #10 | 4.154 | 4.154 |
Overall | #18 | 3.817 | 3.817 |
Use of the Limitation | #61 | 3.077 | 3.077 |
Ranked from 26 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
only me
Software used
godot, aseprite, audacity
Use of the limitation
has to move env elements to advance into next stages
Cookies eaten
some, I didn't count
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