17 points! I think thats pretty good, I hope...
Z53_INCOMING
Creator of
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Its alright but the platformer physics feel very off and the game is way too easy. I suggest making the jump less floaty and the run have some acceleration and not work as well in the air. And making it so there's a delay before the enemies shoot and making the health lower. I assume what happened was that you had 3 health or something, but the game was frustrating because the enemies immediately shoot so you gave the character more health. I suggest instead making the enemies have a delay before being allowed to shoot at the player. I like the twist of the theme though! Its also a bit too short, but then again my game only lasts 60 seconds so...
The jump is really difficult to use which makes the whole game difficult to play but not in a fun way. when you jump you have about half a second to get to where you need to go which makes it very frustrating to play. I suggest making the jump slightly floatier or making the platforms closer together. It really sucks because this game looks like a lot of fun and the other comments suggest that but I just couldn't stand that jump. Really cool and creative concept though, I love the idea!
WOW! this game is great, I love the unique art style and its really fun. The only complaint I have though is that the web build is a bit broken. On my 16:10 aspect ratio laptop screen the game was zoomed in to the point where I couldn't see the chips to build robots and I checked the how to play thing and was confused to find no button that pulls up a menu to build stuff. I did realize that is probably a web build error with it being too zoomed in. I put the game on my monitor (I don't use it by default because its uglier than a game boy screen) and sure enough, the game was playable! Great game, after I got it onto the monitor it was really fun.
Thanks for the feedback! The up and down arrows are used to say yes and no to the AI. if he starts waving his arms saying "hey, come look at this!" walk over to him, look at the closest battery to him, and if its poison press down and if its safe press up. you can also call him over and he'll look at the closest rotten apple. I thought the tutorial was clear enough but I guess I still need to work on that haha.
also, with you saying the enemy play through is near impossible is not really what I intended. by that I mean you're not suppose to go complete enemy style. the best strategy for both play styles for the pain generator is to try to dodge as much as you can while trying to befriend everything in the final fight. basically, the optimal strategy is not to gate off the friend bullets entirely. But yes, it is a bit unbalanced in that regard. also, what is sphere collection?
Here's the weapon key.
1 - Archaea
The Archaea, also known as the Manipulator or Membrane Popper, is a powerful bug like beast that grabs bacteria and pulls them to its mouth to eat.
2 - Mech
This is a tank that shoots missiles with advanced AI to find and kill their targets.
3 - Spike Ball
A ball of spikes with a black and white printed picture of a food pellet taped to it. Apparently this is enough to fool the bacteria.
4 - Laser Turret
Although it cannot move, there is no denying its incredible strength.
5 - Construction Claw
Press space to toggle time. This usually does not work with vehicles. But it does with this. This is a construction claw that picks up and moves bacteria, food and eggs.
6 - Blue Portal
click 6 to place blue portal, hold down 6 to turn
7 - Orange Portal
see blue portal
8 - Snake
Summon and command a powerful snake with a slither.io based controller
9 - Radiation Blaster
Use your mouse to control this gun. If your mouse is far enough from the center, it'll move. Hold the left mouse button to shoot, any bacteria caught in the radioactive blast will be severely mutated.
0 - Bacteria Editor
press 0 to open the bacteria editor.
I'm confused about the theme. Am I thinking about it wrong? Nearly every game I've played has intentional damage. There's pretty much no game that has the ability to attack enemies and that you mostly accidentally hit the enemies. So maybe I'm thinking about it all wrong, can someone explain this to me? It just doesn't make any sense to me.