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Cultures of Chaos's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Concept | #89 | 3.125 | 3.125 |
Enjoyment | #97 | 2.875 | 2.875 |
interpretation of the Limitation | #100 | 2.875 | 2.875 |
Overall | #108 | 2.875 | 2.875 |
Presentation | #118 | 2.625 | 2.625 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
thermokarst: programming, art, game design; johnwatson: audio, game design; d-unit: game design
Software used
Godot 3.4
Use of the limitation
There is a genus of amoeba called "chaos" ( https://en.wikipedia.org/wiki/Chaos_(genus) ), the game's protaganist is a giant chaos amoeba. 'Meeba shoots cytoplasm at predators in the culture medium.
Cookies eaten
None, unfortunately.
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Comments
Really unique idea for a game. Though there were times were I lost because one enemy pushed another one at me from the other side of the map, which didn't feel fair.
Pixel art for the amoeba was super cute, and I liked the overall feeling of the game. It was a little easy though, and I ended up getting a little bored after a while and killing my amoeba. Some more variation in enemies would've been nice, I think. Good job :)
Cute little game, I love the fact you have ammo. I'm just not a huge fan of the music. Great job though!
Pretty fun, I liked the art and the music was nice, but I did feel like it was a little too easy
Liked the music & the audio! Had a cool consistent art style as well so well done!
Felt like it could have ramped up a bit the longer the session but great effort overall.