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One Card's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme Interpretation | #104 | 2.239 | 2.375 |
Gameplay/Fun | #116 | 1.886 | 2.000 |
Overall | #127 | 1.679 | 1.781 |
Graphics/Visuals | #128 | 1.650 | 1.750 |
Sound/Music | #136 | 0.943 | 1.000 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit into the theme?
This project is a vampire survivor like clone with one twist you can only have one upgrade per run! This was my first Game Jam!!!
What premade assets did you use if any?
The premade assets I used were the 3D model and animation of the skeleton enemy and 3D sword model.
What are the Discord usernames of everyone on your team?
diegob1005
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Comments
I don't know why but game did not worked the first time enemies didn't spawn but now it's works. There is a lot to do you can add sword animations and sounds. I think theme is good but game feels unfinished but if you build on it it can be good.
Cool idea for a them, I really enjoyed using the dash ability! the need to reposition and move the enemies into the line was satisfying
I like the powerup cards and the use of the theme. For me the sword felt weird to use as it would get stuck in one place and I was able to collide with it. Other then that great game.
I won't lie, this would be a great game with sfx. I can see so much potential in it. Limiting your controls to the mouse tho might not be a good move, especially since reading your replies you want 5 powerups. Common mice only have at most 3 buttons. Aside from that I love how the dash felt.
Congrats on submitting, it takes a lot to be able to submit... Great idea for the theme too, but it does leave much to be desired...
Thanks Caleb, I totally agree! I wish I could have done more in the allotted time. I wanted at least 5 power up cards that you could unlock over time.