really nice game! I found the game really neat! love the idea, and love the constantly frantic pace dodging and avoiding, it's just fun! I find both weapons have their use too, the sword being good crowd control while the spear is just faster to use and more safe! I hope you work on it more with more custom assets and weapons! I can really see this be a fun multiplayer game even! this has alot of potential! great work!
Play game
Shattered Blades's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Gameplay/Fun | #54 | 2.832 | 3.800 |
| Theme Interpretation | #59 | 2.832 | 3.800 |
| Overall | #76 | 2.571 | 3.450 |
| Sound/Music | #80 | 2.236 | 3.000 |
| Graphics/Visuals | #95 | 2.385 | 3.200 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit into the theme?
We decided to go for the idea that you only get one swing per attack with each weapon, forcing an active combat style of dashing around and stealing weapons off the remains of the undead enemies.
What premade assets did you use if any?
Low Poly Fantasy, Low Poly Medieval, Low Poly Halloween, dotween, Kyeoms_fx, and a few other various visual art textures and models.
What are the Discord usernames of everyone on your team?
MyleSwi, Knnth3






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