Interesting puzzle game but the music really triggers my tinnitus
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Oino Islands's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Concept | #5 | 3.444 | 3.444 |
Enjoyment | #14 | 3.111 | 3.111 |
Overall | #29 | 2.759 | 2.759 |
Controls | #32 | 2.556 | 2.556 |
Presentation | #34 | 2.667 | 2.667 |
Use of theme | #34 | 2.667 | 2.667 |
Use of prerequisite | #38 | 2.111 | 2.111 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
This was actually a great puzzle game! Enjoyed it more than I thought I would :) Well done!
Submitted
Ghost's and GoldPuzzles were interesting specially level 4 it do require a stratergic use of wood nice game I say for short time.
Also do check mine!
Submitted
Stranded ShoresHow do you beat level 4???? Help. Although the concept was really good!
Submitted
Dig-and-Runfairly interesting game, though i have a few gripes with it
- controls feel a little unresponsive, sometimes i press the movement key too quick and it ignores my input
- there's not a whole lot of levels (only 3 or 4 iirc) so you don't get much time to get invested in the mechanics
- there's not a whole lot of mechanics in the first place
- pink guy
- spring
- the music is a little painful to listen to, especially over a few minutes
- visual designs feel a little all over the place
though it wasn't all bad
- though not the best level design, the puzzles weren't necessarily bad
- it's an interesting use of the theme
Submitted
ISOLATION- controls feel a little unresponsive, sometimes i press the movement key too quick and it ignores my input: Because if you pressed two keys at the same time, the player will move at a diagonal direction.
- there's not a whole lot of levels (only 3 or 4 iirc) so you don't get much time to get invested in the mechanics: 2 days aren't too much for me.
- there's not a whole lot of mechanics in the first place
pink guy
spring: because i have a lot of creativity, but idk how to use it.
- the music is a little painful to listen to, especially over a few minutes: I don't know how to make music lmao (I made it too).
- visual designs feel a little all over the place: All the games have at least 1 nonsense thing.
- though not the best level design, the puzzles weren't necessarily bad: Idk level design bro XD.
- it's an interesting use of the theme: two words: thank you!
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