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Unfinished Business's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Concept | #4 | 3.938 | 3.938 |
Use of prerequisite | #7 | 3.688 | 3.688 |
Use of theme | #14 | 3.563 | 3.563 |
Overall | #20 | 3.167 | 3.167 |
Enjoyment | #26 | 2.875 | 2.875 |
Controls | #38 | 2.688 | 2.688 |
Presentation | #56 | 2.250 | 2.250 |
Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
The different guns make the gameplay varied, the whole idea is a fun one and a good use of the theme& prerequisite (i spelled this correctly in my first go, today is my lucky day)
unusual concept, making enemies attack their mates, nice job
Pretty cool, I really liked making everyone attack each other. Nice work!
I really like the concept of ownership and the gameplay, but the art doesn't convince me
Great concept! But you can just leave the body and never loose power, maybe you need to add a cooldown before leaving a body :)
Cool game! I didnt got the goal first time, there was a lot information to undertand at once, but it was fun to play
hotline miami vibes, fun to play
Super interesting concept! I'd love to see this more fleshed out! (great minds think alike with the concept though....)
Incredibly hard but also a really interesting concept. Would be cool to see it fleshed out with the soldiers more aware of their surroundings and the ability to regain power. But overall really cool! great work, keep it up!
Fun! I really like how as a ghost you can explore around looking for the best soldier to control, but that doesn't mean you'll win! I kind of want to be able to make more decisions like that when I possess a soldier.
This is a great title for a game, isn't it? :D good luck,looks fun!
You know what they say about great minds lol!