The game is funny, it's not entirely clear that you need to equip the selected item in the inventory. The sound of the jump is cool. Tiles look good too.
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PajamaWarrior's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Sensory | #46 | 2.667 | 2.667 |
Execution | #49 | 2.444 | 2.444 |
Enjoyment | #49 | 2.444 | 2.444 |
Overall | #50 | 2.500 | 2.500 |
Metroidvania | #54 | 2.444 | 2.444 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Engine
Godot
Team/Developer
Codacus
Comments
Nice! I like the art and sound effects quite a bit (who would I be if I didn't mention that the jump sound effect wasn't perfectly goofy).
I think some of the mechanics could be refined a bit. The wall jump especially felt finicky to me personally. I had a hard time getting into a good rhythm to actually get myself to use the wall jump properly.
Overall, however, I really dig it. It has an almost old-school platformer vibe with Metroidvania elements that fit together surprisingly well. Good work!
Fantastic submission! The voice-activated jumping was a delightful and entertaining touch. The mechanics felt spot-on. My only feedback would be the zoom level; it felt a tad too close, limiting the view ahead at times. Nonetheless, a stellar effort overall!
id give the jump sfx 10/10, would definitely jump again.
not sure why the attack wasnt working or if i needed to get an item 1st, after getting the 1st item... no idea how to use it or where to go next. some in-game instructions would be nice.
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