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A jam submission

Worm Game (prototype)View game page

worm
Submitted by kitty — 8 hours, 13 minutes before the deadline

Play worm experience

Worm Game (prototype)'s itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#34.1114.111
Presentation#134.1114.111
Design#143.5563.556
Overall#243.3893.389
Metroidvania#981.7781.778

Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Engine
Gamemaker

Team/Developer
Molly (Feline)

Prizes eligibility
default prizes

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Comments

Submitted

its hard to judge something this short, no idea if the controls are okay or nah as there were only 2 rooms of content in this demo.. i have nothing to say, sorry!

(1 edit) (+1)

Wurm game!!!
Even if this is really just a little test course it's still really impressive for something done in speedrun mode.

I loved messing around with the gameplay for a bit, feels really fun to play as I was expecting. I'm also not the biggest fan of the shift button, but it's more a thing of getting used to imo, specially since I'm more used to playing games like that on controllers rather than keyboard. My only real nitpick is that I can't jump while drifting, but I assume this is on purpose anyway. I wanted to try getting a Wormtastic combo but sadly I believe there isn't enought stuff here to do that, all I could get was a "good" and ~3700 score on my best run x)

Also, you should totally go to bed indeed :3

Submitted(+1)

Unsurprisingly, this is very good. Of course, not a metroidvania, however everything else was very much spot on.

The only real issue I have is that the controls were a bit difficult to get used to. It would be nice if double clicking a direction or pressing the down button could cause you to run as well as the shift button, just to move some of the work to the other hand

Developer

Hmm, Thats actually something I tried originally, but it just didn't feel good. Same thing with pressing down, since its awkward when you use it alongside the air dashes. Though, you could use the right shift too. I'm going to implement custom controls eventually, but this feedback is very helpful

Submitted

The movement feel is wormtastic (yeah i know, i'm original), shame it's so short ;_; I'll be looking forward to checking it out if you develop it further

Developer

okay I finished kinda

Developer

(no submission yet, wait until after late period sorry)