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A jam submission

Shadows of the pastView game page

Birdie and not-understantable-map
Submitted by Cookie
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Shadows of the past's itch.io page

Results

CriteriaRankScore*Raw Score
Metroidvania#701.5492.000
Enjoyment#741.5492.000
Presentation#761.5492.000
Overall#781.4201.833
Design#801.0331.333

Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Engine
Unity 5

Team/Developer
Egor Brag#6422 is the programmer and artist, and elmanana#2462 is the musician (a very good guy)

External assets
no

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Comments

Developer

Thank you all! I will fix these problems in my future games!

Submitted

This was so quirky and fun to play. Unfortunately, I wasn't able to "go right." I got stuck and I couldn't figure out how to get back up to the top. I'm pretty curious to know how it ended! Is there a double-jump upgrade or something somewhere?

The walking speed feels way too slow. Speeding it up considerably would improve the gameplay a lot. 

Submitted

Hey there, great job on finishing the jam! I can see how much effort you've put in. I can see that you have a detailed settings menu, a save/load system, and a minimap implemented, which is very impressive.

There's quite a lot of things that I can comment on, but I'll focus on just the visuals. I like the charm of the doodle-style graphics that you used for the chicken and flies. The colour of the chicken is much brighter compared to the other sprites, which makes it much easier to spot where I am on the screen.

I find it difficult to differentiate between the foreground and background objects (i.e. what objects  the player can touch). This is especially an issue around the part with background. I wouldn't know that the brown box is blocking me unless I touched it. 

My suggestion is that you should take some time to look at your favorite games and study one of their levels. Observe how you can immediately know where the walls are, which objects are in the  background, which objects are collectible, which objects can hurt you, etc., and try to apply that knowledge to your next game.

I hope it didn't came out rude or discouraging. I think you're on the right path with your passion and creativity. Don't stop developing and experimenting. All the best on your future projects!

Developer

Hi there! I like your comment!

But one small detail: there is no background in my game.....

Developer

The musician music:
https://vincentbeaupre.bandcamp.com/releases

Developer

All the music: https://vincentbeaupre.bandcamp.com/album/shadows-of-the-past-ost