The presentation of this game is one of the best, is very concise, everything feel like it belongs in the game. I really loved the art in general.
What could be better:
I felt the game needs more variety, more obstacles, enemies etc.
Criteria | Rank | Score* | Raw Score |
Presentation | #29 | 2.746 | 3.500 |
Enjoyment | #44 | 1.765 | 2.250 |
Overall | #44 | 1.961 | 2.500 |
Metroidvania | #45 | 1.765 | 2.250 |
Design | #51 | 1.569 | 2.000 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Engine
Unreal Engine 4
Team/Developer
Scientific Forest
External assets
Music by Komiku and Nojisuma
Reference info
Kenji#5958
This is a really cute idea and I like how cohesive the art is. The controls felt a little weird to me. For example, when jumping it would be nice if I could move while still in the air. The ctrl key being the dash key made it kind of hard to reach that far while moving.
The intro music is really cool and fits the mood perfectly.
Very cute little game! I played through what I assume to be most of it (collected the three keys and defeated the big guy, and found three abilities out of what I assume to be a maximum of 4, based on the preview images). Here are some comments on the gameplay:
Those issues aside, the visuals are really nice and the sound/music is also great! I have upgraded health and mana to 1.7 each, and found three abilities: the dash, the levitation and the ranged attack. I Assumed the game was finished after beating the big guy that shows up after the keys are placed in their stones, but I can't really tell for sure if that was the end.
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