Very nice entry ! Good gamefeel and nice idea !
I love dying with sniper teleporting mechanism ;)
Criteria | Rank | Score* | Raw Score |
Innovation/Originality | #1 | 2.714 | 2.714 |
Gameplay/Controls/Performance | #2 | 3.000 | 3.000 |
Overall | #2 | 2.857 | 2.857 |
Fun/Replayability/Addictiveness | #3 | 2.786 | 2.786 |
Use of the MetaFab API | #4 | 2.929 | 2.929 |
Asset Quality (Graphics/Audio) | #7 | 2.857 | 2.857 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Supplementary Information
METAFAB USAGE: Player data, upgrades, and items are stored entirely on the blockchain using MetaFab. Shops also use the MetaFab API. BUG FIXES: Tooltips were not showing for the store/upgrade buttons: they are now. Fixed a very specific tile in the tile set that was not generating properly. Fixed bug where the process order button had no sound.
Very nice entry ! Good gamefeel and nice idea !
I love dying with sniper teleporting mechanism ;)
Wow super well polished and great execution! Cool idea with the changing guns; personally I think swapping guns on taking damage is a little much, considering you already have a bunch of other events to swap them, but thats just me
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