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Is this too out of the box?

A topic by NSchneider created Apr 11, 2019 Views: 137 Replies: 1
Viewing posts 1 to 2
(+2)

Hey all! This is my first jam and only second game design, so please be kind lol.  My hook is that you physically separate the drawing of various map parts across a period of time. Do these mechanics seem interesting enough for me to work on fleshing it out and adding details? I figure it could be the kind of thing gaming groups do at the beginning of a session to transition into gaming.  Thanks all, and can't wait to see what everyone comes up with!

1-4 players

things you need; 8 1/2 x 11 sheet of paper, four different colors of pen/pencil

this games takes four, 5-10 minute sessions, over a month 

1- using first color, draw or take turns drawing the big stuff. coast lines, islands, lakes, etc

set it aside for a week-ish

2- second color, draw in the terrain details. mountains, hills, rivers, trees, etc. Doesn’t need to be pretty

set it aside for a week-ish

3- third color, draw in civilization. cities, towers, walls, etc. These should be very pretty. Just kidding, i’m bad at drawing, it’s okay if you are too

set it aside for a week-ish

4- fourth color, Name everyhting. Mountains, rivers, cities, etc. Everything. 

HostSubmitted

Generally speaking, I like the idea of a mini-game that allows you to create a territory or a world to use in another game.

In particular, I like the idea of waiting between one drawing session and another. My advice is to make the wait interesting, involving the players during that time (perhaps allowing them to add something on their personal copy of the map, for example). What do you think?

– Antonio