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Mission: Conquérir's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme Interpretation | #54 | 2.315 | 2.500 |
Audio | #60 | 1.852 | 2.000 |
Magical Girl Concept | #62 | 2.006 | 2.167 |
Aesthetics | #62 | 2.006 | 2.167 |
Originality/Creativity | #63 | 2.160 | 2.333 |
Overall | #65 | 1.763 | 1.905 |
Gameplay Polish | #70 | 1.080 | 1.167 |
Engagement/Fun | #70 | 0.926 | 1.000 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the Magical Girl genre?
Story revolves around a group magical girls that are united in different ways to help humanity. In this version two of this magical girls ( space girl and fire girl) will fight next to you.
Which theme(s) do you pick?
World Vanquisher
How does your game fit those theme(s)?
The main story is around space invasion to the earth
Were the assets for your game made during the jam? Elaborate as you see fit.
Yes, they were made during the jam. The magical girl sprites I made them in procreate, props as the button or the mouse pointer were made in blender, as well as the itch page icon and ships sprites. I made the main soundtracks also during the jam
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Comments
As the others said, I couldn't really make it far... I did make it past 3 seconds once though! By quickly using a few different defense moves, I lasted 13s on one playthrough. But I couldn't figure out how to get my attacks to land. Still, as you made this in a few days, it's still impressive. The character sprites as great, and I enjoyed the story that was there! (Deborah... Deborah... that gum wasn't worth it...)
Definitely it was not worth it! Jajajaja. , I was thriving to be in the jam as I love the theme, so I gave it a try even with time concerns :D Thank you so much for the feedback and for noticing the character sprite design <3 the fact that you could actually survive more than 3 seconds is super impressive. Now there is new version that fix the shooting and enemy attack force problems (that the player attack was really difficult to land as enemies rotate to not get hit :'( ) , so people can play and enjoy the game.
Unfortunately I also couldn't make it past three seconds...
But I really love Deborah's backstory!
Thanks you so much OMG! hahahaha I was nervous that the story will pass as nothing, it makes me super happy that you actually noticed <3 also sorry for the bad experience, now there is a new version fixing this so people can actually play and enjoy.
Not sure if I do something wrong, but each game ends in 3 seconds by the first enemy ship landing the first shot at our fleet. "Defence" action just spins our ships, still leaving them wide open for enemy attacks. And "Attack" can't help either since the enemy spawns diagonally out of reach for any possible fleet formation.
I've had these problems too. I've tried this across multiple browsers (Edge, Firefox, and Chrome).
Hi Matte :D first thanks you so much for the comment and sorry for the bad experience. Now there is a new version of the game that resolve this, in the game page I explain what it was (in the fixes 'section') and what's new.