Yes the "Magical-girl-manager" idea is unique and can be developed to a fun project. I know it's not finished but I can already see the charm. Keep up the good work.
Play game
Untitled boring mnagic girl desktop game's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality/Creativity | #2 | 4.429 | 4.429 |
Magical Girl Concept | #28 | 3.571 | 3.571 |
Engagement/Fun | #31 | 3.143 | 3.143 |
Gameplay Polish | #41 | 2.429 | 2.429 |
Overall | #41 | 2.939 | 2.939 |
Aesthetics | #50 | 2.857 | 2.857 |
Theme Interpretation | #55 | 2.286 | 2.286 |
Audio | #59 | 1.857 | 1.857 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the Magical Girl genre?
It has magic girls :(
Which theme(s) do you pick?
at least at beginning i choosed 3rd.
How does your game fit those theme(s)?
you need to use your magic girl team to dominate the world, while dealing with boring paperwork, making choices———— At least that was the original plan. However, due to my lack of energy, it ultimately turned into a completely failed unfinished product.
Were the assets for your game made during the jam? Elaborate as you see fit.
i draw those poor assets by myself (with mouse), sadly.
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