A working platformer game, which is good. Seemed a bit too easy to stay on the platforms and avoid the enemies, especially when by level 3 the enemies started blowing up by themselves for some reason.
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Happy Lady's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Engagement/Fun | #53 | 2.385 | 2.385 |
Audio | #58 | 2.000 | 2.000 |
Magical Girl Concept | #60 | 2.077 | 2.077 |
Gameplay Polish | #61 | 1.846 | 1.846 |
Overall | #61 | 2.011 | 2.011 |
Theme Interpretation | #64 | 1.846 | 1.846 |
Originality/Creativity | #65 | 2.077 | 2.077 |
Aesthetics | #67 | 1.846 | 1.846 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the Magical Girl genre?
my magical girl can jump very wide and can shoot if collected the extra fireballs
Which theme(s) do you pick?
4.
How does your game fit those theme(s)?
my magical girl was grievous until she got that magical necklace. With it she dreams of being a magical girl
Were the assets for your game made during the jam? Elaborate as you see fit.
assets are listed in startscreen. they are from opengameart.org
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