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A jam submission

GaspView game page

Gasp: Take a deep breath
Submitted by AzooDev — 1 day, 1 hour before the deadline
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Gasp's itch.io page

Results

CriteriaRankScore*Raw Score
Theme (how well does the game fit the challenge theme?)#1452.2783.222
Creativity (how unique or innovative was this experience?)#1841.9642.778
Implementation (rate the game's overall stability and functionality)#1912.0432.889
Overall#2011.8862.667
Gameplay (how good was the user experience, game design, narrative, etc?)#2111.6502.333
Presentation (rate its art, animations, sfx, music, and aesthetic appeal)#2561.4932.111

Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

List the Itch usernames of all official team members.
Reetep Decadence69 EmikiOrihime AzooDev

Team Name
Endah Gang

How does your game fit the theme?
The player must take a deep breath to control his panic levels.

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Comments

Submitted

Nice minimalistic stealth experience. Mechanics and atmosphere feel nice in this game.  Wasn't sure what all different coloured circles were suppose to be. Red felt like a monster for sure. Purple was a bit weird, at first I didn't even assume it would kill me touch it. Didn't find the end either. Good job for creating and submitting the game!

Submitted

This game got quite tense sometimes when trying to escape the circles! I’m not sure if there’s an end to the game though? I think I walked through every room, but wasn’t able to win. Maybe there could be a timer to show how long you survived?