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Project AEGIR's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Implementation (rate the game's overall stability and functionality) | #28 | 3.190 | 3.190 |
Gameplay (how good was the user experience, game design, narrative, etc?) | #48 | 2.714 | 2.714 |
Overall | #48 | 2.886 | 2.886 |
Creativity (how unique or innovative was this experience?) | #50 | 2.810 | 2.810 |
Theme (how well does the game fit the challenge theme?) | #76 | 2.810 | 2.810 |
Presentation (rate its art, animations, sfx, music, and aesthetic appeal) | #78 | 2.905 | 2.905 |
Ranked from 21 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
List the Itch usernames of all official team members.
schrunkin
Team Name
schrunkin
How does your game fit the theme?
The game centers around the mechanic of holding your breath to stay buoyant
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Comments
Well guided deep sea mystery. Reminded me a bit of Badland. I got lost few times, but found my way to the end. Also pretty sure the game crashed there. I was left with really zoomed out camera after meeting the red eyed fishes. But that didn't bother much. Beautiful jam game! Good job, Thx for the experience
simple and well made. Congrats!
i love the atmosphere and how you used the theme in the gameplay!
while visually quite simple the game plays well, controls rigid, the gameplay quite fun too, sound design pleasing too, my only complaint is the lack of save points, but overall a solid submission with great effort, good work!
Very creative, but too dark for my taste
Pleasant sound, relaxing. I liked the controls. Didn't like that there were few save points. Special thanks for the dark screen!:)