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Like a Man's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #191 | 1.278 | 2.333 |
Authenticity (Use of 64x64 limit) | #211 | 2.008 | 3.667 |
Overall | #220 | 1.232 | 2.250 |
Enjoyment | #226 | 0.730 | 1.333 |
Graphics | #229 | 0.913 | 1.667 |
Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Really unusual, funny game. I included it in my LowRezJam compilation, if you’d like to take a look :)
Cool, I'll make sure to add a restart button next time.
I like your style, good luck with YouTube :)
I'm confused...
Can you please elaborate?
It's a strange idea that makes for a pretty interesting game. The use of audio is cool and works well. There really needs to be a way to restart once you fail, though. If there is one, I couldn't find it.
Thanks for stopping by. Sadly there is no restart button, i'll make sure to add it next time.
What would you add/remove/change in the game?
Other than the restart button, I'd say you should add some way to tell how close you are to the target. Perhaps the sound could change as you get closer?
The sound actually changes as you get closer/farther from the target (it even shifts from left to right depending on your current position). Maybe it's not that noticeable... The game needs plenty of polish thou
damn, your entry is tight! keep it up
Just played it again and it seems I was mistaken - the sound does change a bit. I guess I just feel it could be a bit more obvious where you're supposed to be aiming.
Oh, and thanks.