Does anyone know any good solutions for Unity to be displaying text at a resolution of 64x64? I've sent my font import settings to a font size of 500, while on the text UI element it's 300 and then scaled it down. But it's still mostly unreadable. However in paint I can create much clearer text at that resolution. But I will need to be assigning text dynamically, I can't just draw and save the text.
If anyone has any ideas, they'd be much appreciated!