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A jam submission

Setquence!View game page

Connect cards with minimal moves
Submitted by Vornicus — 9 hours, 28 minutes before the deadline
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Setquence!'s itch.io page

Results

CriteriaRankScore*Raw Score
Gameplay#353.1633.417
Graphics#452.6232.833
Overall#482.5072.708
Mood#532.6232.833
Audio#601.6201.750

Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted

I ended up "cheating" and screenshoting the cards and putting them in Exacalidraw so that I could move the cards freely and check what options I have, as well as trying to connect from the end. The interface is a bit too limited for that as it's hard to keep everything in your head.


Submitted

This a personal favorite so far, definitely going to come back and play this from time to time. Loved it so much!

It taked a while to understand that I had to go from shape A to shape B, but once I got it was very entertaining.

Submitted

Maybe add some highlighting for possible-to-move cards? Maybe also drag and drop cards to any place in the sequence. Nice game!

Submitted(+1)

This game really made my head work. :)
I love that you didn't use regular playing cards. It made it unfamiliar and I had to think in new ways. It was slightly annoying when I found a solution with fewer cards than required. But I kinda liked it. :)
I think it would be cool if you would be able to place any cards in any position. And only when all slots were filled there would be an indication of what is wrong. 
Also the icons on the cards was a really good idea and great for clarity. :)

Developer(+2)

The "too short" solution is actually a bug!  I'm not sure what happened, I have to go through my notes again.

I thought about more freedom in placing cards but because the requirements are very picky I couldn't think of a way to make that friendly.  After I finish my jam review I'll be poking at the bug and then some other features.