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Reverse Tower Defense's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Art Direction | #31 | 4.056 | 4.056 |
Innovation | #154 | 3.167 | 3.167 |
Overall | #253 | 2.944 | 2.944 |
Game Design | #300 | 2.722 | 2.722 |
Fun | #321 | 2.556 | 2.556 |
Theme | #367 | 2.222 | 2.222 |
Ranked from 18 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Really nice art and the concept its very cool. With a few sounds would it be great, i really like it, very intuitive gameplay
Art was good. Not sure if there was sound but on my end there was no sound. Overall good job.
its simple but cool, the art is good :0
Hey thanks for the experience! I really enjoyed the pixel art design for the environment and sprites. When I was playing through the levels, I didn't really felt like I was doing much since I can just place all the cards down and not worry about losing or anything at all. Maybe adding different areas I can place cards in can fix this? Like for instance having a spot near a tower so I can place my little ole tank card there while my troops rally up towards the crystal. But, overall nice work on the game guys!
I liked the main idea and that you combined a tower defence-like game with cards. I enjoyed it a lot and would like to see more levels! One thing though was that it was a bit hard to read the descriptions on the cards, especially when they partly covered each other. Maybe a hover effect or something for zooming in a bit would be nice :) All in all, congrats!
Nice artwork! :)
This was a really neat and fun game! The artstyle is also very pleasant to look at! With some more and longer levels, randomization etc. this could be more than just a little tech demo and a whole banger!