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A jam submission

ReefOfNoTalesView game page

Submitted by nvb7n — 1 hour, 28 minutes before the deadline
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ReefOfNoTales's itch.io page

Results

CriteriaRankScore*Raw Score
Art Direction#933.6544.143
Game Design#2093.0243.429
Fun#2272.8983.286
Overall#2382.9863.386
Innovation#2582.8353.214
Theme#3422.5202.857

Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

I love the scenery and game mechanics, but couldn't figure out how to get any additional powers other than swords. When I clicked on the apply button in the menu it may have applied but there was no alert telling me that it was applied and it just left me staring like "do I need to click back now?" and that was it but it should just apply and exit to the main screen right? The phyics in the boat makes him pop out a bit and when he gets up it's a little strange too. Admittedly I haven't played games for a while so I couldn't figure out a few things. Like the direction I was suppose to go or how to kill these rock enemies because I couldn't find any power objects and just had my swords that aren't so effective. Perhaps some other players might have this same experience so perhaps you could make it a bit more obvious of where to go to get what is needed. Because if the player is lost and is spending a lot of time running from too many enemies, they may feel a bit discouraged. Maybe a bit less enemies at the beginning so the player will be more used to controls and not feel out numbered. The UI is nice it just needs perhaps a custom cursor and when you start the game the cursor should automatically disappear without having to click the screen once again. I love really the camera work and overall theme! Maybe a few more attack moves in general maybe some that have powers attached would be nice but as I said I got confused so not sure if there was anything but saw the buttons for power moves. Keep going you are doing well there! Goodluck in your future game jams!

Submitted

How the heck did you make this in a week!? Good stuff!

Developer

Thanks. To be honest, there was not much to do, so we made it pretty quick

Submitted

Good job. I like the fact that you get new abilities and you instantly have to use them to engage with the next mob pack properly. That adds logic to the game progression.

Developer

Thanks

Submitted

This was an awesome game! I couldn't beat the final boss because a ue5 fatal error occurred when i was about to kill the boss. other then that the only criticism would be that so many items scattered everywhere and I couldn't interact with a single one. I would have loved to smash crates and open the little doors. and the enemies that drop weapons that needs to be pointed at otherwise no one would know they drop better weapons.

Developer

Thanks

Submitted

Good combat system and game as well. It would be great if you create the game page and specify your contacts there next time. Good luck guys

Developer

Thanks!

Submitted

I like the level design most of all! Good luck with the jam!

Developer

Thanks!