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Missing Parts's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Game Design | #17 | 3.962 | 3.962 |
Theme | #26 | 4.115 | 4.115 |
Overall | #61 | 3.569 | 3.569 |
Fun | #62 | 3.538 | 3.538 |
Innovation | #171 | 3.115 | 3.115 |
Art Direction | #227 | 3.115 | 3.115 |
Ranked from 26 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Gameplay video with speedrun of all 18 levels:
(Don't watch the video if you want to enjoy solving puzzles in the game)
Love this game! Simple yet challenging
Video Commentary:
Great puzzle game. You really need to add sound. The 13 killed my brain!
Nice puzzles! Could do with some sound effects and music though.
The concept is truly amazing, very good job on game design. A good music and sound design would have made it honestly perfect !
This was a really fun game to play. I like how you eased the player into it by introducing new mechanics level by level and how you included a help option to remind players and also give subtle hints. Really great game design and use of the theme "connection". The art is also really polished.
played it with crafty on stream even though i suck, heres the link:
Thanks for playing our game. It was interesting to watch how you go through the levels.
no problem! glad you enjoyed watching even though i was garbage lol
[Sunbird]
The puzzles are well done, but 1 mechanic confuses me: Which block becomes the inherited controller when it gets disconnected. Level 10 I believe it was. Nice puzzle designs, it's nice that the tutorial was part of the start.
Some parts feel like it ramped up a bit too fast, the rotation mechanic and the holes came together at 1 level and in my mind, I haven't learnt to rotate it over the holes yet and whether it was possible to rotate over holes using 2 blocks. Though given it's a game jam with limited time, well done!
Thank you for your feedback! In the game, we did not tell which part remains active. In general, during normal movement, the largest detached part remains active. If the separation occurs when ability is used, then the part that has this special block will be active. I hope I explained correctly)
I was a level designer and I agree with you. We could make more levels that would better prepare the player for new situations. But it seemed to us that 17 levels is a lot. Although the game still has level 18 in the credits as an extra level.
Very smart puzzles. Too smart for me, cause I simply could not solve number 13 haha.
Sound of some sort would have been awesome, but I had a good time regardless.
Good work :)
Good game =)
The level design is really good!
nice concept and level design! good job!
Great level design!
Well made puzzles with a great mix of mechanics. Nice work!
I loved this game; amazing puzzles nice pacing and was very fun.
(i don't know if it was my computer only, but I didn't get any sound,)
Thank you for your feedback. Actually, we didn't implement sounds and music into the game.
I love this game, very good puzzles!
Nice puzzle game. Simple mechanics but it works well & fit the theme.
It just miss some nice background music and some sfx to complement it.
And I wish it had an undo button to avoid redoing the whole level if you mess up one move.
Good job :)
Thank you very much for your feedback! I'm glad you enjoyed playing our game. I agree with your opinion. Without a sound designer, it was difficult to find the right sounds and music. By the way, it's a really good idea to make an undo button, we didn't think of it.
I love puzzle games
this is one of the best puzzle games I played in a while.
I wanted to implement some of these mechanics in my own game a while back but somehow failed. glad to see this entry.
Thank you for your feedback! I'm glad you enjoyed playing our game.
Nice Puzzle game! Some Music and FX would be great, but the Levels are well thought out!
Really cool Puzzle Game that fits the Theme perfectly! :D