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A jam submission

HexxeraeView game page

A single player strategy game played with color tiles. Combine colors and think ahead to clear a board of tiles.
Submitted by hatnix — 1 day, 15 hours before the deadline
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Hexxerae's itch.io page

Results

CriteriaRankScore*Raw Score
Completeness#54.0004.000
Linux compatibility#114.6674.667
Implementation#123.8333.833
Overall#134.0174.017
Intention#174.0834.083
Presentation#203.5003.500

Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted(+1)

Very enjoyable and polished puzzle game!

I've had some trouble understanding the mechanics at first, but after reading all 5 pages of instructions, it became clear :)

When it comes to UI, I had trouble finding the "enter"/"accept" button at first, and after a few tries I realized it's the "C" key. Other keys were marked very clearly. 

When trying to play with a mouse, one thing I missed was dragging the selected tiles :)


I had fun while twisting my brain on this one. Good job!

Developer(+1)

Thank you for the feedback.

The default key bindings are provided by Pico-8. With the Enter-key you open it's pause menu, where you can rebind the keys to your liking/needs.

Dragging tiles as an alternative way to move them, as well as animations for the moves in general, is something I have still on my list, should I decide to make proper polished (or even rewritten in a different framework) after-jam release.

Host

This was a great spin on a cool puzzle game. Bringing it into a more complex grid feels like it adds something significant to the game.

Appreciated the symbol options, although my brain keeps parsing the red symbol as being a square on a rotated tile rather than a diamond shape. The purple tile's symbol also didn't read well as a combination of red and blue.

I found myself wishing I could click and drag to move, and right click to deselect, but this wasn't a big deal for me.

All up, a nicely polished and nicely presented submission. Well done :)

Developer(+1)

Thank you.

TBH Pico-8 has some limitations which I struggled with for this game. You named some. :D If I decide to do a polished post-jam release, I might rewrite it in Godot most likely.

Submitted(+1)

TL;DR Good job